Another developer has expressed interest in assisting with the game. Similar to me he has considerable experience with .NET, and relatively new to Unity. In order to get ready for multiple developers, I've added the project and design work to Team Foundation Server. I also spent a little time organizing and cleaning it up.
Since the cleanup and TFS Sync are done, I'll be back improving the game. I've got a few key areas to work on. 1) Map needs the tiles to expand, so when moving the view, the tile map appears never ending. 2) HUD should start getting a look/design work. 3) Tiles need to smoothly fade from one tile to the next. 4) A speed bug with the map based on position needs to be addressed.